> For the complete documentation index, see [llms.txt](https://ryotokuro.gitbook.io/blog/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ryotokuro.gitbook.io/blog/gamemaker/steps.md).

# Steps

Steps = Frames

In GameMaker, **steps** are the **frames** of the game. So things happen in the game with every "step". This means that if the game runs at **60FPS**, then there are **60 steps every second**. As such, if an **action (or code is written) is tied to a step**, then that code runs **60 times in one second**.
